Disruptor Beam is changing how creators build, ship, and operate their games.

Disruptor Beam has a history turning the world’s greatest entertainment brands into hugely successful games loved by highly connected customers. Now we are ready to help you build a life as a game maker!

Since 2011, we have published three critically acclaimed titles — GAME OF THRONES ASCENT, STAR TREK TIMELINES, and THE WALKING DEAD: MARCH TO WAR. During that journey, we learned what works and doesn’t work in game development.

To that end, we are building Disruptor Engine to help game makers ship faster, and earn a living with their games.

Are you a game maker? Contact us to learn about our Early Access Program!


OUR GAME HISTORY

Disruptor Engine is ready to go. It’s delivered a number of successful mobile games at scale and it can deliver for you! Join our Early Access Program and get started building with us today! Check out our past projects below.

STAR TREK TIMELINES

STAR TREK TIMELINES, is truly immersive free-to-play mobile game featuring hundreds of characters, stunning 3D ship battles, and an immense galaxy to explore. We sold the game to Tilting Point in February 2020. They continue to operate and grow the game, and Disruptor Engine provides the backend tools and technology for it to operate and scale.

Learn more at Wicked Realm Games » 

GAME OF THRONES ASCENT

Our award-winning first title, GAME OF THRONES ASCENT, concluded on January 3, 2019 after nearly six years. Players pledged themselves to the Starks, Lannisters, Targaryens, or others as they built their own great house, formed Alliances to wage war against other players, and enjoyed a 360-degree experience of HBO’s Game of Thrones through regular content updates.

With GAME OF THRONES ASCENT, we build the first initial set of tools and technology that power Disruptor Engine today!

THE WALKING DEAD: MARCH TO WAR

Disruptor Beam’s first entry into the world of base-building strategy games, THE WALKING DEAD: MARCH TO WAR, concluded on Jan 31, 2019 after 18 months of gritty competition, intense rivalry, and countless herds of walkers. With THE WALKING DEAD: MARCH TO WAR, we dramtically extended the core components of Disruptor Engine into the 4X genre and made significant improvements to the back-end tech that can power AAA games.